using System;



namespace HeadFirstDesignPatterns.Strategy.Football

{

    /// <summary>

    /// Summary description for PullingBlock.

    /// </summary>

    public class PullingBlockPlay : IPlay

    {

        public PullingBlockPlay()

        {}



        #region IPlay Members



        public string Movement()

        {

            return "I am pulling to block";

        }



        #endregion

    }

}

